What it was like inside CD Projekt Red when The Witcher 3: Wild Hunt was released

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On this day 10 years ago I was at CD Projekt Red while The Witcher 3: Wild Hunt was released. I’d arranged to be there for three days to see what a moment like this would be like from the inside. I was there the day before release, the day of release, and some of the day after, talking to the team about how they made the game and getting answers to pressing questions about controversies like the graphics downgrade while I was there.

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