Hello Games Marks No Man’s Sky’s 10th Anniversary by Rebuilding Outer Space, a Decade After That Rocky Launch

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It’s time for another big No Man’s Sky update, version 7.0, titled COSMOS, which independent developer Hello Games had teased for the game’s recent 10th anniversary. Managing Director Sean Murray claims that COSMOS delivers a comprehensive revamp of outer space, introducing player-owned space stations, orbital base building, player alliances, and deep-space salvaging.

Players can now purchase, construct, and decorate space stations both inside and out, creating custom player clubhouses and social hubs. They may also establish player-driven alliances to construct networked empires of space stations, competing on global leaderboards for wealth, territory, and prominence.

Modular, free-floating bases can be built anywhere in open space with COSMOS. Alternatively, players could set up star bases on massive, harvestable asteroids. The game’s Solar system mechanics have also been expanded, allowing players to undertake a journey and get dangerously close to the central star of any system.

Hello Games has also added the so-called “space hulks” to No Man’s Sky. These are massive derelict ships that can be turned into valuable scrap using physics gravity guns and ship-mounted tractor beams. Over-harvesting risks triggering catastrophic station meltdowns, though, so beware.

Enhanced star map scans now immediately reveal points of interest, leading to alien trading outposts that offer local intelligence, regional maps, and new missions. Some of these space facilities have since been infested by biohazards, though, and must be cleared out first.

Alongside COSMOS, Hello Games is launching ‘Our Journey Continues‘, a museum-style expedition celebrating the 40 major content updates released since 2016. Players will sequentially unlock legacy mechanics alongside developer commentary and historical spacelogs detailing the game’s impressive decade-long evolution.

Unfortunately, the studio still isn’t talking about their upcoming fantasy sandbox survival RPG, Light No Fire, though they recently revealed that the original plan was to talk much more about it. At least we know the massive ambition is still intact.


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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief.

In the last decade, he has coordinated the overall output of Wccftech’s gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews.

Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications.

His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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